QSO One Sin City

Sin City Repeater Group, Inc. | W7RPT

How to Connect to the Sin City Repeater Group Using QSO One

Connect to the W7RPT linked network from a Windows computer or Android device using QSO One and AllStarLink. You do not need your own AllStar node, hotspot, or RF radio.

This guide takes you from account setup through your first transmission on Hub 42230.

Last reviewed October 6, 2026
Internet Access to the W7RPT Network

Connect to W7RPT From Almost Anywhere

You do not have to be physically located in Las Vegas to connect to the Sin City Repeater Group linked network. QSO One gives licensed amateur radio operators another way to reach AllStarLink using equipment they probably already own.

Your computer or Android device provides the Internet connection, microphone, speaker, and Push-to-Talk interface. Once connected, your audio may be carried through RF repeaters and other linked systems, so normal amateur radio operating practices still apply.

For most operators, QSO One’s Web Transceiver access is the simplest path into the network.

AllStarLink Hub Directory

Choose the W7RPT Hub That Fits What You Want to Do

The Sin City Repeater Group maintains three primary AllStarLink destinations. New users should begin with Hub 42230.

Start Here
42230

Primary National Feed

The main linked system for general monitoring, calling another station, regular conversations, nets, check-ins, and everyday network activity.

Best for normal operation
Longer Conversations
422314

The Soapbox

A secondary destination for extended ragchews, technical discussions, audio testing, experimentation, and conversations that do not need to occupy the primary feed.

Best for extended QSOs
Regional Feed
47366

High Desert Feed

The regional hub serving the High Desert portion of the Sin City Repeater Group operating environment and related regional activity.

Best for High Desert activity
Before You Begin

What You Need

QSO One removes most of the hardware normally associated with accessing an Internet-linked amateur radio network.

A valid amateur radio license and callsign
A free QSO One account
A free AllStarLink account
A 64-bit Windows 10 or Windows 11 computer, or Android 8.0 or newer
An active Wi-Fi, Ethernet, or cellular Internet connection
A microphone
Speakers, headphones, or a headset
Permission for QSO One to access your microphone
You Do Not Need Your Own AllStar Node

Web Transceiver access allows a licensed operator to connect through an AllStarLink account without obtaining or operating a personal AllStarLink node number.

01
Account Setup

Create Your QSO One Account

Start by creating a free QSO One account. This is the account you will use to sign into the QSO One application.

  1. Visit the QSO One registration page.
  2. Enter your email address.
  3. Create your account password.
  4. Enter your amateur radio callsign.
  5. Add an optional display name if desired.
  6. Complete any email confirmation requested during registration.
02
AllStarLink

Create Your AllStarLink Account

QSO One and AllStarLink are separate services. Your QSO One account gets you into the application. Your AllStarLink account authorizes your access to the AllStarLink network.

  1. Open the AllStarLink registration page.
  2. Register using your amateur radio callsign.
  3. Provide the requested account and license information.
  4. Complete the license validation process.
  5. Verify your email address when requested.
  6. Wait for account approval if validation is not immediate.
  7. Confirm that you can successfully sign into the AllStarLink portal.
Two Different Accounts

Your QSO One login and your AllStarLink login serve different purposes. Keep both sets of credentials available while setting up the application.

03
Install the App

Install QSO One

Windows

QSO One supports 64-bit Windows 10 and Windows 11. The Microsoft Store version is generally the easiest installation method because Windows handles updates automatically.

Android

QSO One supports Android 8.0 and newer. Install the application through Google Play or use the Android download provided by QSO One.

Other Platforms

As of October 2026, QSO One lists iOS, macOS, and Linux versions as coming soon.

04
Audio Setup

Sign In and Configure Your Audio

  1. Launch QSO One.
  2. Sign in using the QSO One account you created in Step 1.
  3. Allow microphone access if Windows or Android asks for permission.
  4. Confirm that QSO One is using the microphone you intend to use.
  5. Confirm that received audio is routed to the correct speakers, headphones, or headset.
  6. Set your microphone input level to a reasonable starting point.
  7. Confirm which Push-to-Talk control you intend to use.

QSO One supports on-screen PTT and other compatible controls. On Windows, the application can also use keyboard-based Push-to-Talk.

A Headset Helps

Headphones or a headset reduce the chance that received repeater audio will feed back into your microphone. They also make audio levels easier to manage when you are first getting started.

05
Network Selection

Select AllStarLink

Open the network selection area in QSO One and choose AllStarLink.

QSO One supports multiple amateur radio voice and digital networks. This guide is specifically for accessing the Sin City Repeater Group through AllStarLink.

06
Connection Mode

Use Web Transceiver Access

QSO One provides more than one way to reach AllStarLink. If your goal is simply to connect to W7RPT from your computer or Android device, Web Transceiver access is normally the correct choice.

For Node Owners

Node Mode

Node Mode is intended for an operator using an assigned AllStarLink node number and operating QSO One as that registered node.

  1. Select the Web Transceiver or WT access option.
  2. Enter your AllStarLink callsign when requested.
  3. Enter or authorize the AllStarLink credentials requested by QSO One.
  4. Complete the authentication process.
Common Login Mistake

Do not confuse your QSO One account with your AllStarLink account. When QSO One is authenticating an AllStarLink connection, use the credentials requested for your AllStarLink account.

07
Find W7RPT

Search for Hub 42230

Open the AllStarLink destination or node search inside QSO One.

For your first connection, search numerically for:

42230 Sin City Repeater Group Primary National Feed

Hub 42230 is the normal starting point for general operating on the Sin City Repeater Group linked system.

08
Make the Connection

Connect and Listen First

  1. Select Hub 42230 from the search results.
  2. Press or tap the Connect control.
  3. Wait for QSO One to indicate that the connection is active.
  4. Listen for several seconds before transmitting.

Do not immediately key your microphone simply because you have just connected. A conversation may already be underway through an RF repeater, another AllStarLink connection, or another part of the linked network.

Remember: This Is Amateur Radio

QSO One may look like an Internet voice application, but your transmission can be carried through RF repeaters and heard by operators using conventional radios. Normal amateur radio operating practices still apply.

09
Linked-System Etiquette

Leave Space Between Transmissions

Linked amateur radio systems need a little breathing room.

Allow approximately two seconds after another operator stops transmitting before you press PTT.

The gap gives other stations an opportunity to enter the conversation, provides room for priority traffic, and allows the Internet and RF portions of the system to transition cleanly between transmitters.

Avoid immediately keying the system the instant another station stops talking.

10
Get on the Air

Make Your First Transmission

Once you have listened and determined that the network is clear:

  1. Press and hold your PTT control.
  2. Wait approximately one second.
  3. Begin speaking.
  4. Speak at a normal conversational level.
  5. Release PTT completely when you are finished.

The brief pause after pressing PTT gives the linked system time to establish its audio path and allows connected RF systems to begin transmitting before your voice arrives.

If you begin speaking the instant you press PTT, the beginning of your transmission may be clipped.

Keep Your First Call Simple

“This is W7XYZ, listening via QSO One.”
“This is W7XYZ in Phoenix, Arizona, monitoring Hub 42230 via QSO One. Good afternoon.”

You do not need to make a long HF-style CQ call on a linked repeater network. Give your callsign and indicate that you are listening or monitoring.

11
On-Air Operation

Conduct Your QSO

Once another operator responds, use QSO One much like a conventional Push-to-Talk radio.

Listen until the other station finishes
Leave about two seconds
Press PTT
Pause briefly and speak
Release PTT

Keep individual transmissions reasonably concise. RF repeaters and linked systems commonly use timeout timers, and excessively long transmissions can be cut off.

Station Identification

Under FCC Part 97, a U.S. amateur station must transmit its assigned callsign at the end of a communication and at least once every 10 minutes during a communication.

You do not need to repeat your callsign after every individual transmission.

See our Repeater Etiquette and FCC Policy page for more information about operating on Sin City Repeater Group systems.

12
The Soapbox

Move Longer Conversations to Hub 422314

Hub 42230 is the primary Sin City Repeater Group feed. If you and another operator settle into a lengthy ragchew, need to test audio, want to experiment with equipment, or expect a technical conversation to continue for a while, consider moving to Hub 422314.

“Let’s move over to the Sin City Repeater Group Soapbox on 422314 and continue there.”
  1. Finish your transmission on Hub 42230.
  2. Disconnect from 42230.
  3. Search for Hub 422314.
  4. Connect to 422314.
  5. Listen to make sure the hub is clear.
  6. Resume your conversation.

The Soapbox gives longer conversations room to continue while leaving the primary feed available for general network activity.

13
Wrap Up

Disconnect When You Are Finished

When you are finished operating, identify normally, conclude the conversation, and disconnect your QSO One session.

“W7XYZ, clear and disconnecting. Thanks for the conversation.”

Press the Disconnect control in QSO One.

Disconnecting closes your session cleanly and reduces the chance of an accidental transmission if QSO One remains open on your computer or mobile device.

Make the Next Connection Faster

Save the Three W7RPT Hubs

Once you have successfully connected, save the three destinations in QSO One so you do not have to search for them each time.

42230 Main
422314 Soapbox
47366 High Desert
If Something Is Not Working

QSO One Troubleshooting

Most first-time problems come down to account authentication, microphone permissions, audio routing, or speaking too quickly after pressing PTT.

The Hub Will Not Connect

Confirm that your Internet connection is working, QSO One is current, your AllStarLink account is approved, and you can successfully sign into AllStarLink. If one W7RPT destination does not connect, try another hub to determine whether the issue is limited to a single destination.

I Am Connected but Hear Nothing

The network may simply be quiet. If you know traffic is present, check the Windows audio mixer or Android media volume, confirm the correct playback device, and make sure Bluetooth audio has not been routed somewhere else.

Other Stations Cannot Hear Me

Confirm that QSO One has permission to use your microphone, that the correct microphone is selected, that the microphone is not muted, and that your PTT control is actually placing QSO One into transmit.

My First Word Keeps Getting Cut Off

Press PTT and wait approximately one second before speaking. Internet audio paths and connected RF systems need a brief moment to establish before your voice reaches every part of the network.

My Audio Is Distorted

Reduce your microphone input level and speak at a normal conversational volume. If received audio is feeding back into your microphone, switch to headphones or a headset.

Audio Is Going to the Wrong Device

Check QSO One’s audio settings as well as Windows or Android audio routing. Bluetooth devices, USB headsets, virtual audio cables, and previously connected equipment can cause unexpected routing.

QSO One Is Crashing or Hanging

QSO One includes a diagnostic reporting feature. Open Settings and select Send Bug Report to provide diagnostic information to the QSO One development team.

The Login Screen Looks Different From This Guide

AllStarLink authentication is evolving. Keep QSO One updated and follow the current authorization prompts shown by the application if its authentication workflow differs from the screenshots or wording in this guide.

Quick Answers

QSO One and W7RPT Frequently Asked Questions

Which Sin City Repeater Group hub should I use first?

Start with AllStar Hub 42230. It is the primary Sin City Repeater Group linked feed and the normal destination for general monitoring, calls, conversations, nets, and everyday activity.

Do I need my own AllStarLink node?

No. QSO One Web Transceiver access allows a licensed amateur radio operator to connect through an AllStarLink account without operating a personal AllStar node.

Do I need an amateur radio license?

Yes. You need a valid amateur radio license and callsign to transmit through amateur radio networks such as AllStarLink.

Do I need a radio or hotspot?

No. QSO One can provide the audio and network interface for Web Transceiver access without requiring an RF radio, hotspot, Raspberry Pi, or traditional personal AllStar node.

Can I connect if I do not live in Las Vegas?

Yes. A licensed amateur radio operator with Internet access can use QSO One to connect to an available Sin City Repeater Group AllStar hub from outside Southern Nevada.

What is Hub 422314 used for?

Hub 422314 is the Sin City Repeater Group Soapbox. It is a good destination for extended ragchews, technical conversations, audio testing, experimentation, and other longer discussions.

What is Hub 47366?

Hub 47366 is the High Desert Feed serving the extended High Desert portion of the Sin City Repeater Group operating environment.

Why should I wait before speaking after pressing PTT?

Waiting approximately one second gives Internet audio paths and connected RF systems time to establish before your voice arrives. This reduces clipped words at the beginning of a transmission.

Do I need to call CQ?

No. A long HF-style CQ call is generally unnecessary on a linked repeater system. Give your callsign and simply say that you are listening or monitoring.

More From W7RPT

Keep Exploring Las Vegas Amateur Radio

QSO One is only one way to reach the Sin City Repeater Group network.

Get Connected

No Radio? Not in Las Vegas? No Problem.

If you are a licensed amateur radio operator, QSO One gives you another way to join the Sin City Repeater Group. Start on Hub 42230, listen for a moment, then give your callsign and tell us where you are connecting from.

42230 Primary Feed
422314 The Soapbox
47366 High Desert
This guide was last reviewed October 6, 2026. QSO One and AllStarLink are third-party services and may change their software, authentication procedures, supported platforms, or user interfaces. Sin City Repeater Group, Inc. is not affiliated with or responsible for those third-party services.